Seed a photogrammetry showcase
3D scanning of humans, shells,volcanic stone and photorealistic rendering.


Setting a benchmark for 3D scanning and photorealistic rendering
Seed is a R&D Project to try out ideas and techniques around photogrammetry.
MakingOff
This is a making of to document the process. Photoscanning of nearly all objects, Octane and Arnold as renderengine, Softimage ICE for a few shots, Houdini for a few others and heaps of Cinema4d for all of the rest to get the shells flying and glowing. Add a bit of WorldMachine for landscapes and ZBrush and Modo for cleanup and retopo and you've got our pipeline for this piece.
Seed The Movie
Here´s the full movie which got some serious recognition.
Credits
Direction & Technical Direction:
Manuel Casasola Merkle
Direction: Christian Tyroller
Creative Direction & Concept:
Moritz Schwind, Ingo Walde
Composer / Sound Design:
Michael Fakesch
Concept & Research: Elisabeth Schlichtner
Technical Direction:
Marcel Dolschon, Matthias Zabiegly
Modeling / Sculpting: Jens Kindler, Lars Korb
Simulation: Michael Haupt, Fuat Yüksel
3d Artists: Leonhard Akinbiyi, Simon Fiedler, Achim August Tietz
Compositing: Tobias Müller
Photogrammetry: Gotoxy AV Media – Sven Fiebiger, Frank Zwick
Additionally Photogrammetry: Ava Kalf
Actresses:
Barbara Casasola Merkle, Denise Matthey, Victoria Voss
Makeup Artist: Eileen Richter
Catering: Anja Sobawa
Production Baby: Luzie Casasola Merkle