Custom board illustrations by Andreas Preis


Last week one of my mates Andreas Preis cruched on our couch to prepare his daily lifepaintings he did at the ISPO in munich for Landyatchtz longboards. Check out his uniqe style and give him a buzz if you wanna work with him. Andreas Preis Illustration Continue reading

12.February 2013 | Tags:

Style Frame


I had the opportunity to work with Angelsign Studio from Italy on a styleframe for some channle IDs of Sky Arte.

17.January 2013 | Tags:

All the best for 2013

2012 is over, it was an exciting year and I was lucky to spend christmas mit a BBQ on the beach with my friends from the canarian islands.

31.December 2012 |

Priscilla – Queen of the desert

Priscilla – Queen of the desert originally was a pretty sucessfull Australian movie from 1994.
In 2006 Priscilla was brought as a musical to New Yorks Broadway, in 2012 the story was resampled for a reality show on channle ten. I was asked by postproduktiv to take on the project lead for the production of the TV show opener.

10.November 2012 | Tags:

Sci Fi Rebrands to SF by Inkproject

Back last year when I was pitching on a channle rebranding with Inkproject they where also allready working on the rebranding of the Sci Fi channel. I was asked to jump on the project to at the very end stage to help out finishing the final delivery. Continue reading

20.October 2012 | Tags:

IBC speech

Thank you to Maxon to having me as a host for their booth at the IBC in Amsterdam, featuring my latest work from Australia and some of the new Cinema 4D R14 features.

10.September 2012 | Tags:

IBC 2012 Amsterdam

I´m invited to hold a speach at the IBC 2012. One year Australia: TV design and commercials made with CINEMA 4D. If anybody is in Amsterdam from 07.-09.Sept. and want to catch up for a coffee drop me a line.

25.August 2012 | Tags:

My favourite new Cinema 4D R14 features

Today Maxon announced the 14th version of Cinema4D which is scheduled to ship and be available to public in September. Here are my favorite new features, like last year I´m showing not to much on the major ones – like sculpting, but more of the lovely tiny ones which really improved my workflow. I´m shure you find heaps of previews for sculpting also today in the web on other websites if you´re interested. This is just an introduction to some of my favourite new features and no detailed tutorial.

01 Commander
Some of you maybe know it allready from Nuke or other applications and desperatly missed this feature within Cinema like me. Commander’ is a launcher popup, which is available at any time and allows for quick access to commands and tags without the need to open the Command Manager.
It can be opened by clicking the Commander icon on the top right or just pressing [SHIFT+C].
While typing, the tool searches all the of CINEMA 4D’s tags/commands and displays the findings interactively. This includes the items origin and shortcut (if available).

02 Curved Connections in Xpresso
Bezier curves were added to give xpresso connections a much better overview and don´t have the problem of overlaying connections anymore.

03 Drag to create a xpresso port
You can now drag attributes from the attribute manager on the object node. Drag them on the left side to create an inport, and on the right side for outports.

It´s so much quicker instead of the old right click on the in- or output port and looking for the right parameters.

04 Xpresso driven icon
Attributes which are used as in/out-ports in XPresso, have now an icon in the AM like a keyed one (red).

05 Motion-/Morphcam
Maxon finally brought a camera rig into Cinema 4D. You will see a lot of fancy dynamic hand cam examples within the next days. My favorite use of the new motion camera tag is basicly for animation of cameras and targets alonge two seperate splines and mix these cameras with the camera morph tag to one master cam for the scene. It´s very handy for long one takers with the ability to seperate it into independent sections for an easier change of theses sections without changing anything of the animation befor or after that section.

Basic Mixcam setup.

Example of use of a mixcam setup.

06 Evenly distributed gradient knots
If you want to have a gradient with evenly distributed knots in R14, just right-click the gradient and select the new “Distribute knots” option. You also have a new preset functionality wich allows you to save and load presets of your generated gradients.

07 Camera calibration
The camera calibrator tag calculates the calibration (orientation, focal length, and location) of a camera from a photograph, using Lines, Grids, and/or Pins placed by the user, and creates a corresponding virtual camera in C4D.
This camera can also be used to project texture for a camera mapped scene.

08 Sculpting
The main big new feature in R14 is the whole new sculpting section. As I said in the beginning and as I´m not a really sculpting professional I leave more detailed information to some other fellas. But I can promise you right now it´s even for a sculpting grommet like me very handy to use.

This was just a quick test for sculpting a TV Screen like a ice cube framing. Looks bit like a microwave :)

1.August 2012 | Tags:

Back at DMCI


I was back working at the DMC initiative to setup and develop a technical workflow for one of their upcoming projects. I was happy to see them moved back into their new renovated office which is a really nice work environment flooded by naturual light due to the surrounding open space of the 4th levle. If you have the chance to meet them in their new space… it´s worth it.

The picture above is one of the old styleframes I have done for them back in march for another project which will hopefully released soon.

11.July 2012 |

pitching at the ink project


Just finished a pitch at one of Sydneys most decent broadcast design studios ink project. I whish you guys all the best to win the pitch. Would be exciting to get it.

Continue reading

30.June 2012 |