Cinema 4d R15 features – the little ones

Today Maxon announced the 15th version of Cinema4D which is scheduled to ship and be available to public in September. Here is a sneak peak into some of the new features. Like last year I´m showing not to much on the major ones. There will be complete new stuff like Team Render, improved Gi and […]

IBC speech

Thank you to Maxon to having me as a host for their booth at the IBC in Amsterdam, featuring my latest work from Australia and some of the new Cinema 4D R14 features.

My favourite new Cinema 4D R14 features

Today Maxon announced the 14th version of Cinema4D which is scheduled to ship and be available to public in September. Here are my favorite new features, like last year I´m showing not to much on the major ones – like sculpting, but more of the lovely tiny ones which really improved my workflow. I´m shure […]

Icon Design for Scooby Cam Tools 5

C4D Jack has released the new Scooby Cam Tools 5. It provides powerful tools for camera animation and for the simulation of hand-held cameras. During the beta testing phase I was invited to create two new icons for the plugin tags.

Maxon announced Cinema 4D R13

Today Maxon announced the 13th version of Cinema4D which is scheduled to ship in September. But in the meantime, I will introduce my favorite new features every week. Not only the major ones – also the tiny but really lovely ones. One big and very obvious change I am going to talk about is the […]

Easy Walker 1.0

I just get a message from a friend of mine who build his own tool that can quickly build up different walkcycles in Cinema 4D. The “Easy Walker” was Jörgs bachelor master piece he did last year. After a invitation beta phase of 8 weeks he could improve is first version and allready finished his […]